Xcom2 best weapons mods downloads






















This is an updated version of Central's Battle Rifles they are compatible. However, I do not recommend using both they mostly use the same rifles. Old version is Static We. Created by Mr. This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons.

List of Changes. This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for auto pistols. Created by MrShadowCX. Not sure if hes even modding anymore for Xcom 2 but I have not seen any of his major mods being updated. I loved this mod as did many others.

I changed the name of his Stiletto R WotC Katana Pack Reloaded. Created by Musashi. WotC Combat Knives. Adds a combat knife and a throwing knife for all tiers to the game. WotC Ballistic Shields. Configure Upgrade Slots. WotC Tactical Suppressors. This mod replaces the vanilla repeater with suppressors. Primary Secondaries. WotC TheAxeMod. Adds a battle axe and a hatchet for every tier. WotC Microstim Implants. WotC Vest Slot. Adds a dedicated vest slot to all soldiers.

By default all soldiers get the vest slot. You or mods can lock the vest slot behind abilities in the XComVestSlot. This mod is incompatible with Tons of Utility Items because that mod overrides th EU Plasma Weapon Pack. Created by NotSoLoneWolf. Adds two new armours to the game, the Orion and the Mjolnir battlesuits. These armours focus on survivability, with high health and armour stats, powerful abilities, and regenerating energy shields.

This version is for use with War of the Chosen, not fo Created by ObelixDk. Remove the unique restrictions of grenades, medkits and armor Are you tired of not being able to bring more than 1 type of grenade.. Do you sometimes feel like you want BOTH a flashbang and a smoke grenade on your soldiers? Do you sometimes feel lik Created by PZ.

Every grenade you put into your inventory now gives you two grenades to throw or launch in combat. This stacks with a grenadier's bonus from heavy ordnance, so you'll have four grenades in that slot.

For added grenade fun, it also removes the limitation Reduce Armory Clutter. Check Out This Mod. Military Camouflage Patterns adds tons of options for camouflage configurations, all based on real-life patterns.

Or why does wearing a helmet suddenly mean your soldier no longer needs that eyepatch? Nothing makes a soldier look more battle-ready than having that badass thick black line under their eye. Your soldiers will be looking scarier than ever with any of the options available here.

The mod even includes a texture for the famous Braveheart face paint pattern, which is cool too. One of the more popular soldier customization mods out there, Capnbubs Accessories Pack adds a ton of options for head accessories, including helmets, facemasks, caps, and more. Another cool thing is that the mod still gets updated pretty often, with new accessory options being added in from time to time.

The CX Praetor Armor mod fits that category perfectly. The pack comes with tintable armor sets for male and female characters, along with other customizable options like transparent or non-transparent visors. Next up is the CP Halo Spartans pack, making it possible to include some of the known Spartans from the popular Halo video game series in your roster.

The pack currently contains 10 of the known Spartans including Linda, Fred, Kurt, and of course John. The pack includes armor sets for Storm, Clone, Snow, and Jungle Troopers — basically any Republic model you can possibly think of.

Uniforms Manager is a quick and easy way to save uniform combinations, allowing you to name each outfit for easy access later. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. It is only visible to you.

If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with XCOM 2. Please see the instructions page for reasons why this item might not work within XCOM 2. Current visibility: Hidden. This item will only be visible to you, admins, and anyone marked as a creator.

Current visibility: Friends-only. This item will only be visible in searches to you, your friends, and admins. Description Discussions 0 Comments 0. Description Discussions Comments. Add to Collection. This item has been added to your Favorites. A collection of 75 items created by. Tzarnal - MoonWolf.

Scuba Steve. SkillOverKill Offline. War of the Chosen. Items Created by Derejin. War of the Chosen compatible version of my mod, Ebontech Armor. Created by kregano. Doubles the amount of ability points you get for tactical actions like flanking shots and ambushing enemies. Doesn't alter the rewards for beating or killing the Chosen, Alien Rulers, and Julian, but the values are included, and there is a rebalance you Created by Scuba Steve. Add Part Names. Created by robojumper. Mod authors: This mod is soft-deprecated.

Advanced Modular Weapons. Created by S. Ever wondered why you could miss out on a weapon upgrade slot depending on your regional bonuses? Well wonder no longer! Created by BlueRaja. Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. Allies Unknown Redux Species: Asari. Created by RealityMachina. The biotic natives of Thessia are back, and ready to serve at 50 supplies each.

The meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations. Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they c Allies Unknown: War of the Chosen Edition. Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has brought to wherever they went, XCOM just needs to spend time and resources finding them.

In order to actually utilize this mod, Aria T'Loak Voicepack. If choosing between the two, I'd go for Dragon Rounds every time, though.

User Info: Clemons For me, they only must have attachment is Snipers get Extended Mags. Serial and Killzone get up to 6 shots. Plus the fact that you can't reload and fire the sniper rifle in the same turn. Snipers get AP rounds, too. Talon rounds are just perfect for rangers,nuff said ha I never liked the idea of a gunslinger sniper on the field especially on higher difficulties - only tried it once in veteran difficulty.

It's just putting him in dangerous waters. Fanfire great , gunslinger most likely needs DOT ammo to be effective I suppose. I"am the guy who likes dealing massive damage with one hit I put Tracer rounds instead of bluescreen rounds on my snipers? I feel the need to significantly boaster their aiming stat for some reason. Additional Tracer rounds I give it to my specialists instead. P rounds I haven't tested it yet.

But, I consider it since you put it that way. Clemons75 posted P seems more suited for Grendiers since they have shredder wouldn't it be? You could certainly play them that way. The good thing is that there is no real "the only way to play this" strategy with upgrades. More topics from this board Why aliens level grown too fast?

Main Quest 1 Answer Online co op? General 2 Answers Is the panic levels still there? General 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device.



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