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Suffice to say, it does a lot to change the way the game plays. But, if you want to know if the changes are for the better, however, you'll have to wait for our forthcom-ing review.

Originally designed as a PC add-on disc called Aftermath , Red Alert: Retaliation has been substantially reworked to stand on its own as a sequel to the best real-time strategy game on the PlayStation. Retaliation offers 34 completely new and more difficult missions, new multiplayer maps, and a ton of new units to make it play somewhat differently from the previous Red Alert game. The new units are quite welcome and add some depth to gameplay, but they don't present anything that we haven't seen before in one form or another.

For example, there are Testa Tanks that simply shoot Tesla bursts from their turrets instead. Of shells and Shock Troopers that shoot the same bursts instead of bullets. Suffice to say, if you're looking for all-new and fancy units, you might be a bit disappointed. Graphically, the game is identical to the original, but at least there are 16 new techno-tunes to wage war by. As you can see, there are a lot of additions, but just as many things that are the same. Because of this, my recommendation for this game is two-fold.

If you don't have Red Alert or do and are a diehard fan, it's a good idea to buy Retaliation. But otherwise, it's probably a much better idea to rent it and try out some of the new levels to see if it's realty worth buying what is essentially the same game twice.

Retaliation is a great package for any realtime strategy fan. This two-disc set has tons of missions, lots of new units and more maps for Skirmish and 2P Link Modes than you'll ever need--over ! The intuitive controls take no time getting used to, although on larger maps, it gets really tough trying to coordinate everything properly.

The new units, more puzzle-like missions and secret scenarios Egad! Giant ants! But best of all are the Multiplayer Battle and Co-op Modes. The formula may be getting a little old these days, but for PlayStation strategy gaming this is still one of the best series. The new units are basically old RA units stuck together, i.

The version previewed here had intense combat and excellent visuals. All factions have constructions and models with related capabilities at their disposal. Unit effectiveness towards opponents follows the rock-paper-scissors intransitivity precept present in most real-time technique video games.

Virtually each kind of construction within the collection acts as a tech tree node, and extra models, constructions and faction-specific talents will grow to be out there as new constructions are constructed and positioned. Zombies 2 Plants vs. Zombies Heroes Other Plants vs.

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